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2.3 Dev Diary | QoL & Wheel Physics
We are back with another Dev Diary, this time focusing on Quality of Life changes - and there are some big ones this time around! Let’s dive into it all. Sensor Block Toggling New sensor block toggle allows you to turn off a specific sensor with one input. Was previously a possibility for the braniacs who could program it themselves but now there is an easier way for us mere mortals. Block Limiting From the creators of Block Banning, we humbly present: Block Limiting. Set a l
11 hours ago


2.3 Dev Diary | UI/UX Improvements
Hello Trailmakers! We are ready to reveal the first part of 2.3. We'll start slow and then ramp up and what better way to ramp up then UI changes that we know you all love so much (come on, we can joke around a little 💖) Block Selection The Block Selection VFX will now clearly show exactly what blocks are selected. Selected blocks will no longer turn invisible - unless you want them to in which case you can enable the Clear Blocks toggle: Key Binds The Block Action Menu now
Feb 5


War of the Workshops
Mechmakers, listen up! Throughout all of February we are pinning the different platforms against each other to see who can create the coolest mechs. The Steam players are already hard at work building their mechs before they are sent off to a jury consisting of seven of the best Trailmakers Content Creators: ScrapMan, STORM, Yeetify, SUSHI, RADON, FranDisc0, and AbitDARKK. Key dates: February 9: Deadline for Steam mech submissions. February 16: Deadline for Xbox mech submissi
Feb 3
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